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Machi Koro
Setup1Everyone grabs their starter pack:2 face-up starter cards in front of you:1x Wheat Field1x Bakery4 major projects eagerly awaiting your construction:1x Train Station1x Shopping Mall1x Amusement Park1x Radio TowerAnd let's not forget: 3 coins as your starting capital
2Place your cards on the table like this
3The rest of the major projects? Into the box they go!If you're less than 4 players, the Wheat Fields and Bakeries also join them in the box
4Sort the other cards by the 15 different enterprisesArrange them in ascending order – from small to bigStart with Wheat Field 1, then Ranch 2, and so on
5And the remaining coins? Pile them up next to the layoutThis pile belongs to the bank – hands off!
6Who starts the game?The youngest player! Then it's clockwise from there
Setup
1Everyone grabs their starter pack:2 face-up starter cards in front of you:1x Wheat Field1x Bakery4 major projects eagerly awaiting your construction:1x Train Station1x Shopping Mall1x Amusement Park1x Radio TowerAnd let's not forget: 3 coins as your starting capital
1
Everyone grabs their starter pack:
2 face-up starter cards in front of you:
1x Wheat Field
1x Bakery
4 major projects eagerly awaiting your construction:
1x Train Station
1x Shopping Mall
1x Amusement Park
1x Radio Tower
And let's not forget: 3 coins as your starting capital
2Place your cards on the table like this
2
Place your cards on the table like this
3The rest of the major projects? Into the box they go!If you're less than 4 players, the Wheat Fields and Bakeries also join them in the box
3
The rest of the major projects? Into the box they go!
If you're less than 4 players, the Wheat Fields and Bakeries also join them in the box
4Sort the other cards by the 15 different enterprisesArrange them in ascending order – from small to bigStart with Wheat Field 1, then Ranch 2, and so on
4
Sort the other cards by the 15 different enterprises
Arrange them in ascending order – from small to big
Start with Wheat Field 1, then Ranch 2, and so on
5And the remaining coins? Pile them up next to the layoutThis pile belongs to the bank – hands off!
5
And the remaining coins? Pile them up next to the layout
This pile belongs to the bank – hands off!
6Who starts the game?The youngest player! Then it's clockwise from there
6
Who starts the game?
The youngest player! Then it's clockwise from there
Goal1Be the first to build your 4 major projects and victory is yoursYou must pay for and turn over all four major project cardsThen their colorful sides will shineHere's more info on the major projects
Goal
1Be the first to build your 4 major projects and victory is yoursYou must pay for and turn over all four major project cardsThen their colorful sides will shineHere's more info on the major projects
1
Be the first to build your 4 major projects and victory is yours
You must pay for and turn over all four major project cards
Then their colorful sides will shine
Here's more info on the major projects
Gameplay1Start by rolling one dieOnce you've flipped the Train Station, you can roll both diceAnd count the total sum, not each die separately!
2Pay your fellow playersThey collect coins on your turn if:their card matches your die sumand shows the multiplayer symbol,i.e., on blue or red cardsCoins come from the bank or straight from your pocketPay first, then earn – that's the deal!Payments go counterclockwiseIf you're out of coins, the remaining players get nothing
3Then check which of your cards bring in incomeEvery card matching the die number rings your cash registerException: red cardsThey only pay out if rolled by a fellow playerYou get to keep that income, of courseAnd when a fellow player rolls your numberyou cash in for cards with the multiplayer symbol
4Buy ONE card – an enterprise or a major projectFor this, you must pay the bank the stated amount of coinsGot multiple identical cards? Just stack them visibly on top of each otherYou can only have one of each violet cardOr treat yourself to a major project and flip the cardFrom then on, it's active and affects gameplay – more on that belowIn the first few games, everyone can have a maximum of 2 cards of a kindFairness for all while you're still in learning mode.
Gameplay
1Start by rolling one dieOnce you've flipped the Train Station, you can roll both diceAnd count the total sum, not each die separately!
1
Start by rolling one die
Once you've flipped the Train Station, you can roll both dice
And count the total sum, not each die separately!
2Pay your fellow playersThey collect coins on your turn if:their card matches your die sumand shows the multiplayer symbol,i.e., on blue or red cardsCoins come from the bank or straight from your pocketPay first, then earn – that's the deal!Payments go counterclockwiseIf you're out of coins, the remaining players get nothing
2
Pay your fellow players
They collect coins on your turn if:
their card matches your die sum
and shows the multiplayer symbol,
i.e., on blue or red cards
Coins come from the bank or straight from your pocket
Pay first, then earn – that's the deal!
Payments go counterclockwise
If you're out of coins, the remaining players get nothing
3Then check which of your cards bring in incomeEvery card matching the die number rings your cash registerException: red cardsThey only pay out if rolled by a fellow playerYou get to keep that income, of courseAnd when a fellow player rolls your numberyou cash in for cards with the multiplayer symbol
3
Then check which of your cards bring in income
Every card matching the die number rings your cash register
Exception: red cards
They only pay out if rolled by a fellow player
You get to keep that income, of course
And when a fellow player rolls your number
you cash in for cards with the multiplayer symbol
4Buy ONE card – an enterprise or a major projectFor this, you must pay the bank the stated amount of coinsGot multiple identical cards? Just stack them visibly on top of each otherYou can only have one of each violet cardOr treat yourself to a major project and flip the cardFrom then on, it's active and affects gameplay – more on that belowIn the first few games, everyone can have a maximum of 2 cards of a kindFairness for all while you're still in learning mode.
4
Buy ONE card – an enterprise or a major project
For this, you must pay the bank the stated amount of coins
Got multiple identical cards? Just stack them visibly on top of each other
You can only have one of each violet card
Or treat yourself to a major project and flip the card
From then on, it's active and affects gameplay – more on that below
In the first few games, everyone can have a maximum of 2 cards of a kind
Fairness for all while you're still in learning mode.
Infos1Train Station:Now it's about the sum of both dice, not individually
2Shopping Mall:Earn an extra coin for every red or green card payout
3Amusement Park:Only with Train Station, meaning with two diceRoll a double and you get to go again
4Radio Tower:If you don't like the die roll, you get a second chance
Infos
1Train Station:Now it's about the sum of both dice, not individually
1
Train Station:
Now it's about the sum of both dice, not individually
2Shopping Mall:Earn an extra coin for every red or green card payout
2
Shopping Mall:
Earn an extra coin for every red or green card payout
3Amusement Park:Only with Train Station, meaning with two diceRoll a double and you get to go again
3
Amusement Park:
Only with Train Station, meaning with two dice
Roll a double and you get to go again
4Radio Tower:If you don't like the die roll, you get a second chance
4
Radio Tower:
If you don't like the die roll, you get a second chance