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Rummikub
Setup1Sorting Tiles - For More Fun![Animatioin inside]()
![Expand]()
Are you less than 5 players? Then you can sort out tiles.This makes the game faster.Remove one complete number sequence from each color, plus 2 Jokers.That means saying goodbye to tiles 1 - 13 once for each color.

2Mix all tiles and distribute them face down on the table![Animatioin inside]()
![Expand]()


3Choosing the starting player![Animatioin inside]()
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Everyone flips a tileThe one with the highest number starts. Joker counts as zero.Mix the tiles again afterwards.

4Each player grabs a board
5Everyone draws 14 tiles![Animatioin inside]()
![Expand]()
Place them smartly on your board.Sort them as you like!

Setup
1Sorting Tiles - For More Fun![Animatioin inside]()
![Expand]()
Are you less than 5 players? Then you can sort out tiles.This makes the game faster.Remove one complete number sequence from each color, plus 2 Jokers.That means saying goodbye to tiles 1 - 13 once for each color.

1
Sorting Tiles - For More Fun
Are you less than 5 players? Then you can sort out tiles.
This makes the game faster.
Remove one complete number sequence from each color, plus 2 Jokers.
That means saying goodbye to tiles 1 - 13 once for each color.


2Mix all tiles and distribute them face down on the table![Animatioin inside]()
![Expand]()


2
Mix all tiles and distribute them face down on the table


3Choosing the starting player![Animatioin inside]()
![Expand]()
Everyone flips a tileThe one with the highest number starts. Joker counts as zero.Mix the tiles again afterwards.

3
Choosing the starting player
Everyone flips a tile
The one with the highest number starts. Joker counts as zero.
Mix the tiles again afterwards.


4Each player grabs a board
4
Each player grabs a board
5Everyone draws 14 tiles![Animatioin inside]()
![Expand]()
Place them smartly on your board.Sort them as you like!

5
Everyone draws 14 tiles
Place them smartly on your board.
Sort them as you like!


Goal1Goal: Place all your tiles on the table
2The first to have no more tiles
3shouts "Rummikub" and is the Champion!
Goal
1Goal: Place all your tiles on the table
1
Goal: Place all your tiles on the table
2The first to have no more tiles
2
The first to have no more tiles
3shouts "Rummikub" and is the Champion!
3
shouts "Rummikub" and is the Champion!
Gameplay1Starting player begins, then continue in clockwise order.
2Before you can lay down tiles,![Animatioin inside]()
![Expand]()
You must collect tiles worth 30 points.These are groups or sequences of at least 3 tiles.I'll show you what exactly groups and sequences are here![Link]()
Once you have 30 points, place them on the table!![Animatioin inside]()
![Expand]()

From the next round, you're also allowed to add individual tiles.Can you add to others' tiles? Sure, that's allowed too!
3Tiles on the table are for everyone
4Adding and rearranging tiles:![Animatioin inside]()
![Expand]()
Does your tile fit in a sequence or group?![Animatioin inside]()
![Expand]()
Then add it!Either in a sequence![Animatioin inside]()
![Expand]()

Or in a group![Animatioin inside]()
![Expand]()

A tile for the middle of a sequence?![Animatioin inside]()
![Expand]()
Split the tiles and place yours in between.But remember: No groups with less than 3 tiles!
Taking tiles from other combinations?![Animatioin inside]()
![Expand]()
Sure, if it fits. But always leave correct groups.

5Joker Rules![Animatioin inside]()
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The Joker can substitute for any other tile.Use it, but follow the game rules.![Animatioin inside]()
![Expand]()

Is there a Joker on the table, and you have the matching tile?Swap it out and take the Joker onto your board.![Animatioin inside]()
![Expand]()

But don't forget: In the next round, it must be played.
6If you can't lay down any tiles,![Expand]()
or end up with the same or more tiles on your board,draw a face-down tile from the table.Then it's the next player's turn
7Official Rules - for the Pros![Expand]()
The Joker stays in play, no returning to the board.Only 1 minute per turn – quick, quick!Got mismatched tiles? Back on your board and draw 3 penalty tiles.
Gameplay
1Starting player begins, then continue in clockwise order.
1
Starting player begins, then continue in clockwise order.
2Before you can lay down tiles,![Animatioin inside]()
![Expand]()
You must collect tiles worth 30 points.These are groups or sequences of at least 3 tiles.I'll show you what exactly groups and sequences are here![Link]()
Once you have 30 points, place them on the table!![Animatioin inside]()
![Expand]()

From the next round, you're also allowed to add individual tiles.Can you add to others' tiles? Sure, that's allowed too!
2
Before you can lay down tiles,
You must collect tiles worth 30 points.
These are groups or sequences of at least 3 tiles.
I'll show you what exactly groups and sequences are here
Once you have 30 points, place them on the table!


From the next round, you're also allowed to add individual tiles.
Can you add to others' tiles? Sure, that's allowed too!
3Tiles on the table are for everyone
3
Tiles on the table are for everyone
4Adding and rearranging tiles:![Animatioin inside]()
![Expand]()
Does your tile fit in a sequence or group?![Animatioin inside]()
![Expand]()
Then add it!Either in a sequence![Animatioin inside]()
![Expand]()

Or in a group![Animatioin inside]()
![Expand]()

A tile for the middle of a sequence?![Animatioin inside]()
![Expand]()
Split the tiles and place yours in between.But remember: No groups with less than 3 tiles!
Taking tiles from other combinations?![Animatioin inside]()
![Expand]()
Sure, if it fits. But always leave correct groups.

4
Adding and rearranging tiles:
Does your tile fit in a sequence or group?
Then add it!
Either in a sequence


Or in a group


A tile for the middle of a sequence?
Split the tiles and place yours in between.
But remember: No groups with less than 3 tiles!


Taking tiles from other combinations?
Sure, if it fits. But always leave correct groups.


5Joker Rules![Animatioin inside]()
![Expand]()
The Joker can substitute for any other tile.Use it, but follow the game rules.![Animatioin inside]()
![Expand]()

Is there a Joker on the table, and you have the matching tile?Swap it out and take the Joker onto your board.![Animatioin inside]()
![Expand]()

But don't forget: In the next round, it must be played.
5
Joker Rules
The Joker can substitute for any other tile.
Use it, but follow the game rules.


Is there a Joker on the table, and you have the matching tile?
Swap it out and take the Joker onto your board.


But don't forget: In the next round, it must be played.
6If you can't lay down any tiles,![Expand]()
or end up with the same or more tiles on your board,draw a face-down tile from the table.Then it's the next player's turn
6
If you can't lay down any tiles,
or end up with the same or more tiles on your board,
draw a face-down tile from the table.
Then it's the next player's turn
7Official Rules - for the Pros![Expand]()
The Joker stays in play, no returning to the board.Only 1 minute per turn – quick, quick!Got mismatched tiles? Back on your board and draw 3 penalty tiles.
7
Official Rules - for the Pros
The Joker stays in play, no returning to the board.
Only 1 minute per turn – quick, quick!
Got mismatched tiles? Back on your board and draw 3 penalty tiles.
Scoring1For multiple rounds:![Expand]()
Losers count their points on the boardA Joker counts as 30The winner collects all points of others as positive points.
Scoring
1For multiple rounds:![Expand]()
Losers count their points on the boardA Joker counts as 30The winner collects all points of others as positive points.
1
For multiple rounds:
Losers count their points on the board
A Joker counts as 30
The winner collects all points of others as positive points.
Infos1Groups or sequences with at least 3 tiles on the table![Animatioin inside]()
![Expand]()
Group: Same number, different colors.![Animatioin inside]()
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E.g., the 7 in blue, orange, red.Each color only once!
Sequence: Ascending numbers in one color.![Animatioin inside]()
![Expand]()
E.g., 7, 8, 9 in blue.Without duplicates or gaps!

Infos
1Groups or sequences with at least 3 tiles on the table![Animatioin inside]()
![Expand]()
Group: Same number, different colors.![Animatioin inside]()
![Expand]()
E.g., the 7 in blue, orange, red.Each color only once!
Sequence: Ascending numbers in one color.![Animatioin inside]()
![Expand]()
E.g., 7, 8, 9 in blue.Without duplicates or gaps!

1
Groups or sequences with at least 3 tiles on the table
Group: Same number, different colors.
E.g., the 7 in blue, orange, red.
Each color only once!


Sequence: Ascending numbers in one color.
E.g., 7, 8, 9 in blue.
Without duplicates or gaps!

