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Scout
Material145 cards with numbers![Animatioin inside]()
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Each card has two valuesOnly the large number in the top left counts![Animatioin inside]()
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The small number below shows the value on the other side![Animatioin inside]()
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It is only active when the card is flipped![Animatioin inside]()
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2
Scout & Show Chips - Bonus turn![Animatioin inside]()
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Each player gets one chip per round
If you use it, you must give it upThen you are allowed to perform two actions
Take a card from the table
And additionally play cards from your hand

3
Scout Chips - Round points![Expand]()
If someone takes one of your cards from the table, you get a Scout Chip
4
Points![Expand]()
The stars are your total scoreYou collect them in each roundAnd in the final scoring, you count your stars
5
Start player marker![Animatioin inside]()
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Indicates who starts the roundThe player with the 1/2 card in hand starts the first round![Animatioin inside]()
![Expand]()

The marker is passed on after each round
Material
145 cards with numbers![Animatioin inside]()
![Expand]()
Each card has two valuesOnly the large number in the top left counts![Animatioin inside]()
![Expand]()

The small number below shows the value on the other side![Animatioin inside]()
![Expand]()

It is only active when the card is flipped![Animatioin inside]()
![Expand]()


1
45 cards with numbers
Each card has two values
Only the large number in the top left counts


The small number below shows the value on the other side


It is only active when the card is flipped


2
Scout & Show Chips - Bonus turn![Animatioin inside]()
![Expand]()
Each player gets one chip per round
If you use it, you must give it upThen you are allowed to perform two actions
Take a card from the table
And additionally play cards from your hand

2
Scout & Show Chips - Bonus turn
Each player gets one chip per round
If you use it, you must give it up
Then you are allowed to perform two actions
Take a card from the table
And additionally play cards from your hand


3
Scout Chips - Round points![Expand]()
If someone takes one of your cards from the table, you get a Scout Chip
3
Scout Chips - Round points
If someone takes one of your cards from the table, you get a Scout Chip
4
Points![Expand]()
The stars are your total scoreYou collect them in each roundAnd in the final scoring, you count your stars
4
Points
The stars are your total score
You collect them in each round
And in the final scoring, you count your stars
5
Start player marker![Animatioin inside]()
![Expand]()
Indicates who starts the roundThe player with the 1/2 card in hand starts the first round![Animatioin inside]()
![Expand]()

The marker is passed on after each round
5
Start player marker
Indicates who starts the round
The player with the 1/2 card in hand starts the first round


The marker is passed on after each round
Setup1Removing cards![Animatioin inside]()
![Picture]()
![Expand]()
Remove cards depending on the number of players3 players: Remove 9 cards that contain '10'![Animatioin inside]()
![Expand]()
marked as a white symbol in the middle
2 or 4 players: only remove the 9/10 card![Picture inside]()
![Expand]()

With 5 players keep all cards in play
2Shuffling and dealing cards![Animatioin inside]()
![Expand]()
Flip some cards while shuffling to evenly distribute the numbersDeal cards as follows:![Expand]()
3 players: 12 cards per player4 players: 11 cards per player5 players: 9 cards per playerNo one takes the cards into their hands until all cards are dealtWhen you take the cards into your hand, you may flip them once![Animatioin inside]()
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All cards must be flipped togetherThe order must not be changed

3Distributing chips![Animatioin inside]()
![Expand]()
Each player receives a Scout & Show Chip (the car)![Expand]()
The chip allows you to take a card and immediately play cards once per roundThe chip must then be given up
Find the start player - they get the start player marker![Animatioin inside]()
![Expand]()
It is the player with the 1/2 card in hand

Setup
1Removing cards![Animatioin inside]()
![Picture]()
![Expand]()
Remove cards depending on the number of players3 players: Remove 9 cards that contain '10'![Animatioin inside]()
![Expand]()
marked as a white symbol in the middle
2 or 4 players: only remove the 9/10 card![Picture inside]()
![Expand]()

With 5 players keep all cards in play
1
Removing cards
Remove cards depending on the number of players
3 players: Remove 9 cards that contain '10'
marked as a white symbol in the middle


2 or 4 players: only remove the 9/10 card


With 5 players keep all cards in play
2Shuffling and dealing cards![Animatioin inside]()
![Expand]()
Flip some cards while shuffling to evenly distribute the numbersDeal cards as follows:![Expand]()
3 players: 12 cards per player4 players: 11 cards per player5 players: 9 cards per playerNo one takes the cards into their hands until all cards are dealtWhen you take the cards into your hand, you may flip them once![Animatioin inside]()
![Expand]()
All cards must be flipped togetherThe order must not be changed

2
Shuffling and dealing cards
Flip some cards while shuffling to evenly distribute the numbers
Deal cards as follows:
3 players: 12 cards per player
4 players: 11 cards per player
5 players: 9 cards per player
No one takes the cards into their hands until all cards are dealt
When you take the cards into your hand, you may flip them once
All cards must be flipped together
The order must not be changed


3Distributing chips![Animatioin inside]()
![Expand]()
Each player receives a Scout & Show Chip (the car)![Expand]()
The chip allows you to take a card and immediately play cards once per roundThe chip must then be given up
Find the start player - they get the start player marker![Animatioin inside]()
![Expand]()
It is the player with the 1/2 card in hand

3
Distributing chips
Each player receives a Scout & Show Chip (the car)
The chip allows you to take a card and immediately play cards once per round
The chip must then be given up
Find the start player - they get the start player marker
It is the player with the 1/2 card in hand


Goal1Play sequences of cards from your hand![Expand]()
Outbid the cards on the tableand place the beaten cards with you to collect points
2You also collect points when someone takes one of your cards from the table
3Special feature: cards cannot be rearranged![Expand]()
You may not rearrange the cards in your handYou may not flip themCards must lie next to each other in your handWhen playing, you may only play contiguous cards![Expand]()
For example, you cannot play two 9s if they are not next to each otherTry to get rid of the cards in between firstPoints are counted as follows:![Expand]()
+1 point for each card you beat+1 point for each Scout token![Expand]()
when someone took your card-1 point for each remaining card in hand![Expand]()
The player who ends the round does not get negative points
Goal
1Play sequences of cards from your hand![Expand]()
Outbid the cards on the tableand place the beaten cards with you to collect points
1
Play sequences of cards from your hand
Outbid the cards on the table
and place the beaten cards with you to collect points
2You also collect points when someone takes one of your cards from the table
2
You also collect points when someone takes one of your cards from the table
3Special feature: cards cannot be rearranged![Expand]()
You may not rearrange the cards in your handYou may not flip themCards must lie next to each other in your handWhen playing, you may only play contiguous cards![Expand]()
For example, you cannot play two 9s if they are not next to each otherTry to get rid of the cards in between firstPoints are counted as follows:![Expand]()
+1 point for each card you beat+1 point for each Scout token![Expand]()
when someone took your card-1 point for each remaining card in hand![Expand]()
The player who ends the round does not get negative points
3
Special feature: cards cannot be rearranged
You may not rearrange the cards in your hand
You may not flip them
Cards must lie next to each other in your hand
When playing, you may only play contiguous cards
For example, you cannot play two 9s if they are not next to each other
Try to get rid of the cards in between first
Points are counted as follows:
+1 point for each card you beat
+1 point for each Scout token
when someone took your card
-1 point for each remaining card in hand
The player who ends the round does not get negative points
Gameplay1Preliminary information about the cards![Expand]()
Order and orientation of the cards:![Animatioin inside]()
![Expand]()
The value in the top left of the cards counts![Animatioin inside]()
![Expand]()

Cards may not be flipped or rearranged during the round![Animatioin inside]()
![Expand]()

Once at the beginning of the round, you can flip all cards in your hand at once to use the other side![Animatioin inside]()
![Expand]()

The cards on the table are called: active set![Expand]()
There is always only one active setSo a series of cards that has just been playedAll players try to beat this set - with a set from their handOr they take a card from the active set
2On your turn, you have two options
3A: Play cards (Show)![Animatioin inside]()
![Expand]()
This can be one or more cardsImportant! They must be next to each other in your hand![Expand]()
You may not sort your cardsNo cards on the table?![Animatioin inside]()
![Expand]()
Then you can play any cardMake it difficult for your opponents by playing multiple cards at once
Cards on the table must be outbid![Expand]()
Which cards beat which?Find the rules below![Link]()
2 allowed sets of cards:![Expand]()
consecutive values (e.g., 3-4-5)or the same values (e.g., 7-7-7)Sequences can also be descending (e.g., 5-4-3)But they must land on the table exactly as they are in your hand
4B: Take a card from the table (Scout)![Animatioin inside]()
![Expand]()
Are there cards of another player on the table?Then you can take one of themIt must be the far left or far right cardYou cannot take cards in the middleYou can insert the card at any position in your handYou can also flip the card![Animatioin inside]()
![Expand]()


5Or do A and B in one turn (Scout & Show)![Animatioin inside]()
![Expand]()
You can give up the car token
Then you may take a card from the table (Scout)
And then play cards (Show)

6End of the round![Expand]()
A round ends when:1. A player has no cards left in their hand after playing cards2. The owner of the active set is next in turn![Expand]()
so no player has beaten their cardsIf it is your turn and your cards are still on the tablethen you have won the roundand you get no negative points for cards in your hand
7Count your points and start the next round![Expand]()
Find out how to count below![Link]()
Then the next round begins![Expand]()
The start player marker is passed onEveryone gets their car - not a second one if they haven't used itAnd the same number of cards as before is dealtThere is one round per player in total
Until everyone has had the marker once
Gameplay
1Preliminary information about the cards![Expand]()
Order and orientation of the cards:![Animatioin inside]()
![Expand]()
The value in the top left of the cards counts![Animatioin inside]()
![Expand]()

Cards may not be flipped or rearranged during the round![Animatioin inside]()
![Expand]()

Once at the beginning of the round, you can flip all cards in your hand at once to use the other side![Animatioin inside]()
![Expand]()

The cards on the table are called: active set![Expand]()
There is always only one active setSo a series of cards that has just been playedAll players try to beat this set - with a set from their handOr they take a card from the active set
1
Preliminary information about the cards
Order and orientation of the cards:
The value in the top left of the cards counts


Cards may not be flipped or rearranged during the round


Once at the beginning of the round, you can flip all cards in your hand at once to use the other side


The cards on the table are called: active set
There is always only one active set
So a series of cards that has just been played
All players try to beat this set - with a set from their hand
Or they take a card from the active set
2On your turn, you have two options
2
On your turn, you have two options
3A: Play cards (Show)![Animatioin inside]()
![Expand]()
This can be one or more cardsImportant! They must be next to each other in your hand![Expand]()
You may not sort your cardsNo cards on the table?![Animatioin inside]()
![Expand]()
Then you can play any cardMake it difficult for your opponents by playing multiple cards at once
Cards on the table must be outbid![Expand]()
Which cards beat which?Find the rules below![Link]()
2 allowed sets of cards:![Expand]()
consecutive values (e.g., 3-4-5)or the same values (e.g., 7-7-7)Sequences can also be descending (e.g., 5-4-3)But they must land on the table exactly as they are in your hand
3
A: Play cards (Show)
This can be one or more cards
Important! They must be next to each other in your hand
You may not sort your cards
No cards on the table?
Then you can play any card
Make it difficult for your opponents by playing multiple cards at once


Cards on the table must be outbid
Which cards beat which?
Find the rules below
2 allowed sets of cards:
consecutive values (e.g., 3-4-5)
or the same values (e.g., 7-7-7)
Sequences can also be descending (e.g., 5-4-3)
But they must land on the table exactly as they are in your hand
4B: Take a card from the table (Scout)![Animatioin inside]()
![Expand]()
Are there cards of another player on the table?Then you can take one of themIt must be the far left or far right cardYou cannot take cards in the middleYou can insert the card at any position in your handYou can also flip the card![Animatioin inside]()
![Expand]()


4
B: Take a card from the table (Scout)
Are there cards of another player on the table?
Then you can take one of them
It must be the far left or far right card
You cannot take cards in the middle
You can insert the card at any position in your hand
You can also flip the card


5Or do A and B in one turn (Scout & Show)![Animatioin inside]()
![Expand]()
You can give up the car token
Then you may take a card from the table (Scout)
And then play cards (Show)

5
Or do A and B in one turn (Scout & Show)
You can give up the car token
Then you may take a card from the table (Scout)
And then play cards (Show)


6End of the round![Expand]()
A round ends when:1. A player has no cards left in their hand after playing cards2. The owner of the active set is next in turn![Expand]()
so no player has beaten their cardsIf it is your turn and your cards are still on the tablethen you have won the roundand you get no negative points for cards in your hand
6
End of the round
A round ends when:
1. A player has no cards left in their hand after playing cards
2. The owner of the active set is next in turn
so no player has beaten their cards
If it is your turn and your cards are still on the table
then you have won the round
and you get no negative points for cards in your hand
7Count your points and start the next round![Expand]()
Find out how to count below![Link]()
Then the next round begins![Expand]()
The start player marker is passed onEveryone gets their car - not a second one if they haven't used itAnd the same number of cards as before is dealtThere is one round per player in total
Until everyone has had the marker once
7
Count your points and start the next round
Find out how to count below
Then the next round begins
The start player marker is passed on
Everyone gets their car - not a second one if they haven't used it
And the same number of cards as before is dealt
There is one round per player in total
Until everyone has had the marker once
Scoring1Count the points after each round![Animatioin inside]()
![Expand]()
For each point, you get a star![Expand]()
The stars are counted after the last roundThe player with the most stars wins+1 point for each collected card![Animatioin inside]()
![Expand]()
Points stack: The stack of cards you won by showing and outbidding sets

+1 point for each Scout Chip-1 point for each remaining card in handThe player who triggered the end of the round receives no negative points
2
Take stars equal to the collected points![Animatioin inside]()
![Expand]()
For each Scout Chip, there is one starAnd for each card in the points stack, there is one star

3End of the game![Expand]()
Number of rounds = number of players
When everyone has had the marker once, the game endsThen the stars are counted
The player with the most star points after the last round wins
Scoring
1Count the points after each round![Animatioin inside]()
![Expand]()
For each point, you get a star![Expand]()
The stars are counted after the last roundThe player with the most stars wins+1 point for each collected card![Animatioin inside]()
![Expand]()
Points stack: The stack of cards you won by showing and outbidding sets

+1 point for each Scout Chip-1 point for each remaining card in handThe player who triggered the end of the round receives no negative points
1
Count the points after each round
For each point, you get a star
The stars are counted after the last round
The player with the most stars wins
+1 point for each collected card
Points stack: The stack of cards you won by showing and outbidding sets


+1 point for each Scout Chip
-1 point for each remaining card in hand
The player who triggered the end of the round receives no negative points
2
Take stars equal to the collected points![Animatioin inside]()
![Expand]()
For each Scout Chip, there is one starAnd for each card in the points stack, there is one star

2
Take stars equal to the collected points
For each Scout Chip, there is one star
And for each card in the points stack, there is one star


3End of the game![Expand]()
Number of rounds = number of players
When everyone has had the marker once, the game endsThen the stars are counted
The player with the most star points after the last round wins
3
End of the game
Number of rounds = number of players
When everyone has had the marker once, the game ends
Then the stars are counted
The player with the most star points after the last round wins
Infos1Trick rules![Expand]()
1. More cards beat fewer cards![Expand]()
Two cards beat a single cardThree cards beat two cards and so on2. Same values beat a sequence of numbers![Expand]()
1-1-1 beats 2-3-42-2 beats 8-93. Same cards with higher values beat cards with lower values![Expand]()
3-3 beats 2-29-9-9 beats 8-8-84. Sequence with higher values beats a sequence with lower values![Expand]()
2-3-4 beats 1-2-3
2Same numbers with examples![Picture inside]()
![Expand]()
A higher number beats a lower number
Higher numbers beat lower numbers with the same number of cards
More cards always beat fewer cards
Three cards beat two cards, even if they have higher values

3Sequences of numbers with examples![Picture inside]()
![Expand]()
More cards always beat fewer cards
A sequence with higher values beats a sequence with lower values
Same cards always beat sequences with the same number of cards

Infos
1Trick rules![Expand]()
1. More cards beat fewer cards![Expand]()
Two cards beat a single cardThree cards beat two cards and so on2. Same values beat a sequence of numbers![Expand]()
1-1-1 beats 2-3-42-2 beats 8-93. Same cards with higher values beat cards with lower values![Expand]()
3-3 beats 2-29-9-9 beats 8-8-84. Sequence with higher values beats a sequence with lower values![Expand]()
2-3-4 beats 1-2-3
1
Trick rules
1. More cards beat fewer cards
Two cards beat a single card
Three cards beat two cards and so on
2. Same values beat a sequence of numbers
1-1-1 beats 2-3-4
2-2 beats 8-9
3. Same cards with higher values beat cards with lower values
3-3 beats 2-2
9-9-9 beats 8-8-8
4. Sequence with higher values beats a sequence with lower values
2-3-4 beats 1-2-3
2Same numbers with examples![Picture inside]()
![Expand]()
A higher number beats a lower number
Higher numbers beat lower numbers with the same number of cards
More cards always beat fewer cards
Three cards beat two cards, even if they have higher values

2
Same numbers with examples
A higher number beats a lower number
Higher numbers beat lower numbers with the same number of cards
More cards always beat fewer cards
Three cards beat two cards, even if they have higher values


3Sequences of numbers with examples![Picture inside]()
![Expand]()
More cards always beat fewer cards
A sequence with higher values beats a sequence with lower values
Same cards always beat sequences with the same number of cards

3
Sequences of numbers with examples
More cards always beat fewer cards
A sequence with higher values beats a sequence with lower values
Same cards always beat sequences with the same number of cards

